Join us for a free Webinar on the "Role of Exergames in Fall Reduction Programs". Renowned researcher, Dr. Eling de Bruin, PT PhD, will present scientific evidence on the importance of multi-tasking and reaction time for fall reduction.
The Aging Society
As life expectancy is increasing, the number of people aged 60 years and older is rapidly growing. According to the World Health Organization, the number of older adults aged 60 years and older in 2015 was about 12% of the worldwide population and will almost double to 22% by 2050.1 With the growing older population, there has been a major interest in preventing problems that cause morbidity and mortality and in maintaining and improving the quality of life in older adults. Ageing is a multidimensional process of changes in the physical, mental and social domains, which often leads to functional decline. The greater proportion of older people enhances the impact on ageing and behaviour-related diseases and disabilities on society.
Importance of exergames in fall prevention programs
A leading cause for falls are impairments in sensory filtering and deficits in motor processing. In daily life in general, we are normally busy with cognitive-motor multi-tasking requiring the concurrent performance and interplay of physical and cognitive functions. Considering even routine walking as a task, which requires not only physical but also cognitive abilities leads to the necessity of a combined cognitive-motor training for most effective fall prevention.2 3
Exergames are defined as any type of video game interactions that require the player to be physically active and move to play the game (34). The rapid growth in new information and communication technologies over the last decades has supported the development of several new virtual reality-based exergames for entertainment but also for serious gaming.
Join us for a free Webinar
Renowned researcher, Dr. Eling de Bruin, PT PhD, will present scientific evidence on the importance of multi-tasking and reaction time for fall reduction. He will explain how the use of exergames has the ability to create neuro-genesis. This research has tremendous implications for fall reduction programs that you won't want to miss.
Register on the following link
Dr. Eling D. de Bruin, PT PhD
Professor Eling D. de Bruin, PT PhD, has a chair in Physiotherapy at Karolinska Institute, Stockholm, Sweden. His research experience stems from VU University Amsterdam, the Netherlands, ETH Zurich, Switzerland and Karolinska Institute, Stockholm, Sweden and is focused on the acquisition and importance of perceptual-motor skills in aging populations.
- 1. World Health Organization. Ageing and Health - Key Facts [Internet]. Vol. 2019. 2018. Available from: https://www.who.int/news-room/fact-sheets/detail/ageing-and-health
- 2. de Bruin E, Schoene D, Pichierri G, Smith ST. Use of virtual reality technique for the training of motor control in the elderly Some theoretical considerations. Z Gerontol Geriatr [Internet]. 2010;43(4):229–34.
- 3. Bamidis PD, Vivas AB, Styliadis C, Frantzidis C, Klados M, Schlee W, et al. A review of physical and cognitive interventions in aging. Neurosci Biobehav Rev. 2014;44:206–20.