Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies

paper

2021

A. Schättin, et al.

JMIR Serious Games

Top Paper

Senso-Study

Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies

Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies

As part of an Innosuisse project by Dividat together with the ETH Zurich (Motor Control & Learning) and the Zurich University of the Arts (ZHdK), exergames/training games were developed specifically for the needs of multiple sclerosis (MS) patients. For this purpose, an interdisciplinary team was assembled (movement scientists, neuropsychologists, game designers). Focus groups with MS patients and therapists took place. The newly developed games ("Ladybug", "Scooper/Sam's Garden", "Cloudy") were tested in two studies. In these two studies the usability and feasibility of the games with MS patients was investigated. Based on the results, the games were revised in each case. The results showed that the newly developed training games are usable and applicable for patients with MS and they find this kind of training very motivating.